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RyeGuyHead

539 Audio Reviews

306 w/ Responses

funky

Beat starts out very sick...

But then things get odd, and although that is the goal of atonal, the musical randomness, it was a bit out there.

Crazy job with the panning, and the multiple layers of drum beat. Im thinking you had too much fun just splicing things up, but you left my brain tripping and head hurting.

Everything starts speeding up until the song finalizes with a crash and burn

What were you on mr coffee?

LJCoffee responds:

a bit out there eh? - Yeah I guess it is. I have a tendency to completely miss the point at which I should probably stop.

As for what I'm on? - only a blood test would reveal that. :)

I like how it grows

fades in and then breaks it down. With the glitch beats constantly in the background. The plucked short synth should have switched patterns/rhytyms after the vocals dropped off for the first time. Just to diversify it a little bit more.

Your beats have gotten insane, thats pretty much all there is to say there. As usuual, the panning is quite impressive, and I am taken far off to some other place, where i can drift off among the clouds. - Does that make sense?

Just like there's two sides to every coin
There's two sides to everyone.

Acurately titled, superb sound, quit hangin around us mortals

Kingbastard responds:

haha, thanks for the review man.

nice piano melody

whats with the robot voice...dont have a mike?

Beat was nice, simple but kept a nice rythym. Fills were cool and variated. It seemed like all of your instruments diversified but the original piano melody, made it easy for the listener to lose intrest. Once it dropped off, you should have done more before implementing the piano back in. I like how the drums sort of faded away in that section.

Too repetetive, but true with the style.
Nice job

PlayTheGame responds:

thx alot man, and no i dont have a mic

I like that pad

the techy one that starts the song,

The strings were alright i guess, a little lacking in diversity, just playing the bassline and not much going on melody wise. The bass was synthy and good, and it seems your beat skillz are improoving. Nice one on this, but too short.

I want that pad...

quickshot-x responds:

Improvement indeed my friend, but not the best out of my collection right now. I believe your right with the diversity like earthbound-boy. Thankyou for the review. :)

not familiar with this song...

but all of nobuo's shit is crazy. Not much for melody at the onset, maybe its muddled out by the flnager'pahser effect that is so present. The next part was sort of dry, but once the pad came back in my head was definatly tripping. The effects were timed very nicely.

Then the bell break down came in. They were very quiet and peaceful, but the first drum part to go along with them was too overpowering. I think it was the toms that were drowning at the synths, turn them down or something.

Quite the diversity with this piece, definatly not my favorite of nubuou's but a good remix nonetheless.

winKoneR responds:

lol ^^ that sentence about your tripping head really set me off :D

yeah, maybe you´re right about that overpowering drumloop. maybe is that because the other beat is weak :/ i dunno, but I think, that it isn´t so terrible in it. I will keep it like that, sorry ;)

nobuo uematsu is definitely a great man. every his song is wonderful. this Cleyra Dance track is not so favourite because it plays in FF9 only one times ( just my opinion ). but that main melody is very catchy. I´m actually playing FF9 again, so when I was in Cleyra and heard this song, I was definitely decided to make a remix of this song.

I´m glad that you enjoyed this track, thank you for reviewing this ;) cya

lmao

10 or so years ago, this could have totally been played on the radio.

The singing is hilarious, sounds like meatloaf or something...
The drum beats and guitar riffs were very true of the heavy metal style. That one high note before the guitar solo that you sing is golden.
Kudos for originality and style

hahaha

wait...was that a joke?

Seriously, dont dl your own songs. Your not fooling anyone. And maybe diversify your looops a little bit. LAME!

This system needs to be fixed

10 for effort, b/c you prob spent a lot of time dling and deleting files...

True dat

Definatly some racing music here

The 16th notes crash sounded like shit.
The rest was very nice, synths were alittle monotonous, all sawtooth, but they worked.
Drums were very midish, but its all in keeping with style. Its very basic, but it still is a strong song, a remix would be fun. Tons of new instrument ideas going through my head right now.

Go Speed Racer, GO!!!!!!

Dr-Slump responds:

haha don't worry... I'll try to do a remix on FL. This one was made on Guitar Pro!!! Guitar Pro isn't even a "music maker". You can't imagine how hard that was... Still, it is pretty dull for NG's standard. So a remix would surely be a future project =). Thanks for the review ^^.

Nice!

I <3 timpanis.

And orchestra hits, brilliant!

The synth you used sounded very washed out, possibly had too much reverb, but it sounded better when the frequency was raised. Very intresting feel to this song, conflicting melodys and instruments, I feel like I should take out a pen and paper and take notes....

This song was a lot more developed than the Sunken Ship, as far as intertwining melodies and whatnots. Nice use of dynamics, and it loops perfectly.

Good job on this one!

Mataro responds:

Well actually, the main synth was a flute of some sort :P. I found it gave a very... Odd effect. When the frequency was raised, that was actually just a saw being played at the same time with similiar or the same notes. Of course, I did modify the saws frequency throughout. :D

As for the conflicting melodies, well, that was semi-intentional, really I just came up with one melody, then I came up with another similiar melody to accompany it, then some background stuff.. And then I got the idea of using orchestral elements to finish it up. (I love the hits in this song xD)

Although, the guy I'm working for describes this song as cave men in space conducting peculiar rituals, which may be an accurate visualization, but in any case, it's not going in the game. :P

And you taking notes from me..? Even THINKING about taking notes..? The world is indeed at an end. O.O

And thanks a ton, the review is very much appreciated. ^^

No reviews?

Ill put an end to this

The song crept in very subtly, with the clock ticking, a very omnicscent feel. The drums were a little plain, wished to see some more diversity there.

Once the piano went solo, I could tell you were starting to build something. The bass drums started pounding and the piano kept repeating...but nothing happened.

WOuld have been awesome to see the strings come back with a full orchetration of woodwinds and brass, then have the drums switch to a driving rock beat. But I only dream...

The piano needed more structure. It had a melody, but really didnt progress as the song developed. Once every instrument has its own personality and emotion to express, then you have a masterpiece!!!

Mataro responds:

Yeah.. A full orchestration would b lovely.. But alas I lack the ability to do so :P

The piano part has been changed, now it just plays an altered melody that changes the atmosphere ever so slightly, but it works well. As for the diversity, well, I think that adding too much would make the song unsuitable for use in a game scenario (which is where this is ultimately destined to be :P). I'll see what I can do about mixing up the drums a bit more, I'm just kind of experimenting with this song a bit.

Thanks a ton for stopping by RGH! ^^

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